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PhaseLocker.h

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00001 #ifndef HEADER_PHASELOCKER_H
00002 #define HEADER_PHASELOCKER_H
00003 
00004 /**
00005  * Lock game for anim phases.
00006  */
00007 class PhaseLocker {
00008     private:
00009         int m_lockPhases;
00010     public:
00011         PhaseLocker();
00012         void reset() { m_lockPhases = 0; }
00013         int getLocked() const { return m_lockPhases; }
00014         void decLock();
00015         void ensurePhases(int count);
00016 };
00017 
00018 #endif

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