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PosterState.h

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00001 #ifndef HEADER_POSTERSTATE_H
00002 #define HEADER_POSTERSTATE_H
00003 
00004 class Path;
00005 class Picture;
00006 
00007 #include "GameState.h"
00008 
00009 /**
00010  * Static picture.
00011  */
00012 class PosterState : public GameState {
00013     protected:
00014         Picture *m_bg;
00015     protected:
00016         virtual void own_initState();
00017         virtual void own_updateState() {}
00018         virtual void own_pauseState() {}
00019         virtual void own_resumeState() {}
00020         virtual void own_cleanState() {}
00021     public:
00022         PosterState(const Path &picture);
00023         virtual ~PosterState();
00024         virtual const char *getName() const { return "state_poster"; };
00025 };
00026 
00027 #endif

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