00001 #ifndef HEADER_EFFECTMIRROR_H 00002 #define HEADER_EFFECTMIRROR_H 00003 00004 #include "ViewEffect.h" 00005 00006 /** 00007 * Mirror reflect left side. 00008 */ 00009 class EffectMirror : public ViewEffect { 00010 private: 00011 static const int MIRROR_BORDER = 3; 00012 public: 00013 virtual void blit(SDL_Surface *screen, SDL_Surface *surface, 00014 int x, int y); 00015 }; 00016 00017 #endif