00001 #ifndef HEADER_PEDOINPUT_H 00002 #define HEADER_PEDOINPUT_H 00003 00004 class Keymap; 00005 class Pedometer; 00006 00007 #include "GameInput.h" 00008 00009 /** 00010 * Handle input for pedometer. 00011 */ 00012 class PedoInput : public GameInput { 00013 private: 00014 Pedometer *getPedo(); 00015 protected: 00016 virtual void enableSubtitles() {} 00017 virtual void enableHelp() {} 00018 public: 00019 PedoInput(Pedometer *pedometer); 00020 00021 virtual void mouseEvent(const MouseStroke &buttons); 00022 }; 00023 00024 #endif