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PedoInput.h

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00001 #ifndef HEADER_PEDOINPUT_H
00002 #define HEADER_PEDOINPUT_H
00003 
00004 class Keymap;
00005 class Pedometer;
00006 
00007 #include "GameInput.h"
00008 
00009 /**
00010  * Handle input for pedometer.
00011  */
00012 class PedoInput : public GameInput {
00013     private:
00014         Pedometer *getPedo();
00015     protected:
00016         virtual void enableSubtitles() {}
00017         virtual void enableHelp() {}
00018     public:
00019         PedoInput(Pedometer *pedometer);
00020 
00021         virtual void mouseEvent(const MouseStroke &buttons);
00022 };
00023 
00024 #endif

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