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EffectNone.h

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00001 #ifndef HEADER_EFFECTNONE_H
00002 #define HEADER_EFFECTNONE_H
00003 
00004 #include "ViewEffect.h"
00005 
00006 /**
00007  * Blit without any special effect.
00008  */
00009 class EffectNone : public ViewEffect {
00010     public:
00011         virtual void blit(SDL_Surface *screen, SDL_Surface *surface,
00012                 int x, int y);
00013 };
00014 
00015 #endif

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