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HelpInput.h

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00001 #ifndef HEADER_HELPINPUT_H
00002 #define HEADER_HELPINPUT_H
00003 
00004 class GameState;
00005 
00006 #include "StateInput.h"
00007 
00008 /**
00009  * Handle input for help screen.
00010  */
00011 class HelpInput : public StateInput {
00012     protected:
00013         virtual void enableHelp() { quitState(); }
00014         virtual void enableMenu() { quitState(); }
00015         virtual void specStroke(const KeyStroke &stroke);
00016     public:
00017         HelpInput(GameState *state);
00018 
00019         virtual void mouseEvent(const MouseStroke &buttons);
00020 };
00021 
00022 #endif

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