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GameInput Class Reference

Inheritance diagram for GameInput:

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Collaboration diagram for GameInput:

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Detailed Description

Input which enables console and menu options.

Definition at line 9 of file GameInput.h.

Protected Member Functions

 GameInput (GameState *state)
virtual void enableHelp ()
 Push help screen at top.
virtual void enableMenu ()
 Push menu state at top.


Constructor & Destructor Documentation

GameInput::GameInput GameState state  )  [inline, protected]
 

Definition at line 11 of file GameInput.h.

00011 : StateInput(state) {}


Member Function Documentation

void GameInput::enableHelp  )  [protected, virtual]
 

Push help screen at top.

Reimplemented from StateInput.

Reimplemented in PedoInput, WorldInput, and DemoInput.

Definition at line 19 of file GameInput.cpp.

00020 {
00021     m_state->pushState(new MenuHelp());
00022 }

void GameInput::enableMenu  )  [protected, virtual]
 

Push menu state at top.

Reimplemented from StateInput.

Definition at line 28 of file GameInput.cpp.

00029 {
00030     m_state->pushState(new MenuOptions());
00031 }


The documentation for this class was generated from the following files:
Generated on Wed Jun 1 09:55:13 2005 for Fish Fillets - Next Generation by  doxygen 1.4.2